KR - Update April 17th 2019 - Skill Changes

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Gladiator


Battle Banner

→ Cooldown has been reduced from 2min to 1min, PVP Defence has been lowered from 500 to 300 and can no longer be removed. The slowing effect for 3s has been removed. Instead, the target’s Healing Boost will be lowered by 500 for 12s.


Wind Lance

→ The type of weapon will no longer affect the range of this skill, the skill can now be used from up to 25m.


Spite Strike

→ Cooldown has been changed from 16s to 10s, the damage has been increased by about 50%.


Howl

→ The skill will now reduce magical attack as well as physical attack for 15s. Also, the cooldown has been changed from 1m 30s to 1m.


Determination

→ Physical Attack will now increase by 1000 instead of 500 when the HP drops below 40%.


Templar


Magic Smash

→ The skill will now deal physical damage instead of magical, reduces Healing Boost of the target by 400 for 8s. The effect can not be removed.


Punishing Wave

→ Damage increased by about 30%.


Divine Justice

→ The skill will now deal physical damage instead of magical.


Invigorating Strike

→ This skill will now also absorb 30% of the damage as MP.


Assassin


Dash and Slash

→ Physical damage has been lowered by about 20%. However, the cooldown has been reduced from 1m to 40s, and the skill can now be used twice.


Dash Attack

→ The skill can now be used twice.


Ranger


Feint

→ You will now teleport 10m forward instead of 3m.


Heart Shot

→ After using this skill, Retreating Slash’s cooldown will now be reduced by 70%.


Sharpen Arrows

→ After activating this skill, your Physical Attack will now increase by 500.


Focused Shots

→ Cast Time has been changed from 0.5s to instant.

Aethertech


Nerve Pulse

→ The damage has been increased by about 300%.


Explosive Exhaust

→ The damage has been increased by about 50%.


Steam Rush

→ Cooldown has been reduced from 12s to 8s.

Gunner


Shellshock

→ The damage has been increased by about 50%.


Sequential Fire

→ The damage has been increased by about 100%, cooldown has been changed from 2m to 1m.


Strafing Fire

→ The type of weapon will no longer affect the range of this skill, it can now be used from up to 25m away.


Steady Fire

→ You can now use this skill while moving.


Hot Shot, Blazing Bombardment

→ Both effects can now apply at the same time.

Sorcerer


Flame Harpoon

→ The damage has been increased by about 10%.


Blaze

→ The damage has been increased by about 10%, cooldown has been reduced from 30s to 16s. Also, the effect of reducing target’s Magic Resist by 250 for 12s has been changed to reduced Magic Defence by 250 for 12s.


Blaze

→ The damage has been increased by about 10%, cooldown has been reduced from 30s to 16s.


Flame Fusion

→ This skill will now reduce target’s Magic Defence by 700 for 10s instead of 500.


Aetherblaze

→ This skill will now also increase the Crit Spell by 1000.


Wind Cut Down

→ The effect of reducing target’s Magical Acc by 350 for 5~7s has been changed to reducing Magic Defence by 350 for 5~7s.


Sleeping Storm

→ The maximum number of players affected by this skill has been changed from 6 to 10.


Slumberswept Wind

→ The maximum number of players affected by this skill has been changed from 6 to 12.


Spiritmaster


Aetherphase Contract

→ Cooldown has been reduced from 1min 30s to 1min.


Earthen Call

→ 10s resistance to movement-restricting states has been changed from 800 to 1000, cooldown has been reduced from 2m to 1m 30s.

Bard


Minstrel's Flair

→ The damage has been increased by about 20%.


Song of Ice, Song of Fire, Song of Earth, Bright Strike, Bright Stroke

→ The damage has been increased by about 10%.


Treble Cleave

→ The damage has been increased by about 30%.

Chanter


Mountain Crash

→ Instead of dealing additional dmaage every 3s for 12s, this skill will now reduce Physical Defence by 350 for 12s.


Block Curtain

→ Maximum shield has been changed from 30,000 to 50,000.


Blessing of Wind

→ Cooldown has been reduced from 2m to 1m 30s.


Cleric


Sacrificial Power

→ Changed from active to passive buff, reduces Healing Boost by 1500 instead of 1000. Enchanting the stigma will now increase Magic Attack by 15 isntead of 10, Magical Acc by 5, and Crit Spell by 5.


Benevolence

→ Changed from active to passive buff, reduces Magic Attack by 1500 instead of 300. Enchanting the stigma will now increase Healing Boost by 7 instead of 4.


Saving Grace

→ This skill can now only be used after a successful Block or Magic Resist. Increases target’s Physical, Magic Defence by 800 instead of 500, duration has been changed from 30s to 10s, cooldown has been reduced from 60s to 30s.


Splendor of Rebirth

→ The amount of health restored immediately after using this skill and every 3s for 30s has been increased by about 20%.

Painter


Angry Colors, Chromatic Wrath, Chroma Endurance, Colorful Jab, Painful Paint

→ When using this skill, target’s Evasion/Parry will now be taken into account. The additional 30% PVP damage has been removed, and the chance to deal critical damage has been lowered.


Chromatic Time, Chroma Gravity, Time Shackles, Chromatic Freedom

→ When using this skill, target’s Evasion will now be taken into account.


Fingerpainting

→ Cooldown has been increased from 7s to 20s. The skill can now be used twice. Also, the chain can be activated wintin 5s instead of 2s.


Perpetual Drawing

→ Forward teleportation changed from 15m to 10m, the chain can be activated wintin 5s instead of 2.5s.


Rainbow Shower

→ Instead of being able to evade/resist all atacks for 3s, you will now be able to resist/evade 5 attacks for 3s.


Time Bomb

→ The damage has been increased by about 100%.


Color Correction

→ Stun effect will now last for 4s instead of 2s, cooldown has been increased from 30s to 60s.


Electric Paint

→ The damage has been increased by about 100%.

Related



7.0 Update
Class Painter

All Painter Skills

Translated Painter Skills

Skill Changes

30.01 Skill Changes

17.04 Skill Changes

Regions Dumaha Nochsana Training Camp

Stella Research Laboratory

Gold Arena (3vs3)

Kamar's Battlefield

General Items Paint Rings Stellium
New items PVP:

Ancient Resilient Fighter's Set
Legendary Silent Black Feather Set
Ultimate Silent Black Feather Set

Raid (Extendable):
Legendary Dumaha Set
Ultimate Dumaha Set

Stella Research Laboratory:
Ancient Merciless Intruder's Set
Legendary Merciless Intruder's Set
Ultimate Merciless Intruder's Set (Easy)
Ultimate Raging Intruder's Set (Normal)

Prometun's Workshop (Difficult)
Light Fragment Set
Ultimate Blinding Starlight Set


Dragon King:
Wise Dragon Set
Wise Dragon King Set
Mysterious Wise Dragon King Set

PVE Craft:

Ancient Splen's Set
    Ancient Noble Splen's Set
Legendary Splen's Set
    Legendary Noble Splen's Set
Ultimate Splen's Set
    Ultimate Noble Splen's Set

PVP Craft:
Ancient Pros' Set
    Ancient Noble Pros' Set
Legendary Pros' Set
    Legendary Noble Pros' Set
Ultimate Pros' Set
    Ultimate Noble Pros' Set

System Dumaha Altar Siege

Lakrum Fortress

Lugbug Missions
Additional Updates KR - Update November 29th 2018

KR - Update November 30th 2018

KR - Update December 5th 2018

KR - Update December 12th 2018

KR - Update December 13th 2018

KR - Update December 19th 2018

KR - Update December 26th 2018

KR - Update January 9th 2019

KR - Update January 16th 2019

KR - Update January 30th 2019

KR - Update February 13th 2019

KR - Update February 20th 2019

KR - Update February 27th 2019

KR - Update March 6th 2019

KR - Update March 20th 2019

KR - Update April 3rd 2019

KR - Update April 17th 2019

KR - Update May 2nd 2019