7.0 Update - Skill Changes

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When using skills on characters and monsters, we changed the part where the effect would apply differently.

The damage applied to other characters would be significantly lower than one provided in the description and the duration much shorter than expected which was causing confusion among players.

To reduce the confusion, we made sure the damage and duration of skills are as close to each other as possible when applied to monsters and players.


Skills that required multiple Healing Potions or Dispels to be removed will now require only 1 usage of either. Because it was hard to determine if the debuff was not removable with a Healing Potion or Dispel, we decided that [Ankle Grab, Chain of Suffering, Seal of Judgment, Blast Spell, Mountain Crash, Venomous Strike, Shackle Arrow, Curse of Weakness, Infernal Blight] skills should only require one dispel/potion.




Gladiator


Tenacity

The effect will now apply when HP drops below 40% instead of 10%. Instead of 2s stun, Physical Attack will be increased by 500.


Defence Preparation

PVP Defence increased from 400 to 500, cooldown changed from 1s to 10s. Also, increases Physical Defence, Magic Defence by 500, Physical Attack and Additional PvP Attack by 500. Increased Parry, Block, Fear Resistance, Enmity effect removed.


Combat Preparation

Physical Attack increased from 180 to 500, Additional PvP Attack increased from 400 to 500, cooldown changed from 1s to 10s. Also, decreases Physical Defence, Magic Defence and Additional PvP Defence by 500.


Armour of Vengeance

Cooldown reduced from 1m 30s to 1m, duration changed from 7s to 20s, HP absorption effect was changed from 1,500 to 1,000. Also, the Fear Resist, Sleep Resist and Reflect effects have been removed.


Magic Defence

Duration changed from 15s to 12s, Magic Defence increase effect changed from 750 to 2,000. Also, Sleep Resist and Fear Resist increase by 1,000.


Wall of Steel

Duration changed from 30s to 10s, Parry effect was reduced from 12 attacks to 10, the cooldown was reduced from 5min to 3min.


Concentrated Defence Shield

Duration has been reduced from 30s to 20s, Parry effect has been reduced from 30 attacks to 10, cooldown has been reduced from 3min to 1m 30s. Magic Defence increase effect removed.


Draining Sword

The motion of the skill has been changed to a more dynamic one.


Blade Leap

Cooldown has been reduced from 1min to 30s.


Wild Tremor

Distance has been reduced from 25m to 15m, the effect will no longer apply to targets within 3m radius but to a single target.


Leaping Strike

Distance has been increased from 5m to 7m, the effect will now apply to enemies within 7m radius instead of a single target.

Templar


Menacing Posture

Physical Attack reduction changed from 10% to 500, PVE defence has been increased from 1,000 to 2,500. Also, an effect that increased Additional PvE Attack by 800 has been added.


Depriving Strike

HP absorption effect changed from 10% to 40%.


Shield Blow

Cooldown has been reduced from 1min to 30s.


Incur Wrath

Cooldown reduced from 60s to 12s, an effect that increases Additional PVE Defence by 1,500 has been added. Also, we changed it to be usable as a chain after Divine Blow that is also a part of Dazing Severe Blow skill chain.


Prayer of Freedom

Cooldown has been reduced from 2min to 1min. Also, the crash immunity effect has been removed, and Immobilization Resistance will no increase by 1000 for 7s.


Punishment

Cooldown has been reduced from 30s to 15s.


Panoply of Protection

The shield will now block up to 15,000 damage instead of 10,000.


Barricade of Steel

Block effect has been increased from 1500 to 4000, Physical Defence effect increased from 250 to 500. Also, the Magic Resist increase effect was removed.


Aether Armour

Magic Resist increased from 2200 to 4000, Magic Defence increased from 750 to 1000.

Assassin


Transformation: Slayer

20% attack speed increase added, Magic Resist increase effect removed.


Mist Butcher

1 skill will now have 100% damage increase. Also, 20% Attack Speed increase effect has been added, Magic Resist and Shock Resistance effects removed.


Fleeing Posture

Impact resistance has been changed from 500 for 7s to 1000 for 10s, cooldown has been changed from 2m to 1m 30s.


Eye of Wrath

Instead of dealing critical damage with 1 skill, 2 next skills will deal 50% more damage.


Deadly Focus

Duration has been changed from 10s to 15s.


Lightning Slash

Physical Defence reduction was increased from 400 to 1000. Also, Magical Acc, Magic Resist increase effects removed.


Sensory Boost

Evasion and Magic Resist increase effects have been changed from 2200 to 3000. Also, 1000 Physical Defence increase effect has been added.

Ranger


Speed of the Wind

A 300 Pull Resistance effect has been added. Also, Crit Strike, Attack increase effects have been removed.


Arrow of Destruction

Cooldown has been reduced from 3min to 1m 30s.


Arrow of Death

Cooldown has been reduced from 1min 30s to 30s.


Silencing Thrust

Cooldown has been reduced from 40s to 30s, 6~8s duration on monsters, 1.8 ~ 2.4s on players has been changed to 3s regardless of the target.


Bow of Blessing

Physical Attack increase effect has been changed from 250 to 400. A 1000 Crit Strike increase effect has been added.


Bestial Fury

Impact resistance effect removed.


Breath of Nature

HP increase has been adjusted from 1428 to 2000. Also, Impact Resistance will be increased by 50.


Nature's Blessing

HP increase has been adjusted from 3528 to 4000. Also, Impact Resistance will increase by 100, the skill can now be used while moving.


Mau Blessing

Physical Attack increase has been adjusted from 360 to 600. Also, Crit Strike, Magical Acc, Paralysis Resistance, Resistance to Pull increase effects have been removed.


Sharpen Arrows

Physical Attack increase has been adjusted from 150 to 500. Also, Crit Strike will increase by 500, and the Evasion effect has been removed.

Aethertech


Alert Dialog

Additional PvE Defence has been increased from 800 to 2500.


Heavy Silencing Blow

7s duration on monsters, 2.1s on players has been changed to 4s regardless of the target.


Rage Wave, Rage Brand

The skill is now part of a skill chain. Also, increases PvE defense for 20s by 1500.


Mystic Shell

Maximum protection has been adjusted from 66,592 to 70,000. Also, Impact Resistance, Parry increase effects has been removed.


Magical Protective Shield

PVE Defence has been adjusted from 520 to 700. Impact Resistance, Parry increase effects has been removed.


Increase Fighting Power

Magic Attack has been adjusted from 764 to 800. Also, Impact Resistance increase effect has been removed


Combat power maximisation

Magic Attack adjusted from 764 to 800, Additional PvP Attack adjusted from 520 to 550. Also, Impact Resistance, resistance to movement-restricting conditions effects have been removed


Id Shield

Cooldown has been reduced from 5min to 3min. Also, the Magic Resist increase effect was removed.


Cleave Armour

Cooldown has been reduced from 1min to 30s.

Gunner


Survival Instinct

Forward teleportation changed from 3m to 5m, cooldown reduced from 1min 30s to 30s. Additionally, the skill will no longer remove alter states.


Flight Instinct

Forward teleportation changed from 3m to 5m, cooldown reduced from 1min 30s to 30s. Additionally, your resistance to movement-restricting states is increased by 1000, and the skill will no longer remove alter states.


Materialised Magic Form

Cooldown has been reduced from 2min to 1m 30s.


Hunter's Eye

Magic Resist increase effect has been removed.


Aimed Hunter's Eye

500 Impact Resistance for 10s has been changed to 1000 Impact Resistance for 12s. Also, increases Binding and Silence resistance by 500, and Magic Resist, Magical Acc increase effects have been removed.


Trueshot Magic Eye

Magical Acc effect has been adjusted from 1200 to 2000.


Fire Head Throughshot

Cooldown has been reduced from 20s to 12s.


Binding Projectile

Cooldown has been reduced from 40s to 24s.


Concentrated Chain Shot

Skill damage increased by 20%.


Restraint Cannon

Cooldown has been adjusted from 22s to 40s, Magic Defence has been adjusted from 2000 to 500.


Rapid Fire of Restoration

Will now restore 2000 HP from critical hits.


Boosted Rapid Fire of Restoration

HP restoration has been adjusted from 1000 to 1500, HP restoration from critical hits has been ajusted from 1500 to 2000.


Gun Salute

Will now restore 10,000 HP instead of 2,000.


Sorcerer


Flaming Meteor, Fiery Roller

Skill damage has been increased by 20%. Also, the stun effect has been removed.


Illusion Storm

Cooldown has been reduced from 2min 30s to 2min, stun duration has been reduced from 4s to 3s.


Boon of Quickness

Cooldown has been reduced from 5min to 3min.


Soul Freeze

Bind effect has been added.


Vaizel's Gift

An effect that increases Additional PvE Damage by 500 has been added.


Flame Spray, Glacial Shard

Skill damage has been increased by 30%.


Summon Rock

Cooldown has been reduced from 1min to 18s.


Summon Heat, Frosty Fire

Skill damage has been increased by 20%.


Arcane Growth

Increases Magic Attack by 1200 instead of 900, Crit Spell by 1200 instead of 300, cooldown has been reduced from 3min to 1min 30s, duration has been reduced from 60s to 30s. Also, Magical Acc increase effect has been removed.


Arcane Combustion

Increases Magic Attack by 500 instead of 300, Magical Acc by 4000 instead of 3400, cooldown has been reduced from 3min to 2min 30s. Also, Crit Spell increase effect has been removed.

Spiritmaster


Disenchant

The skill will now require DP to be used. It will now remove 2 buffs from the target and will have a 10min cooldown.


Summon Magma Spirit, Summon Tempest Spirit

The skill will no longer require DP to be used.


Dispel Magic

The casting time has been changed from 0.5s to instant. Magic strike effect removed.


Fear

The duration of 8s~15s on monsters and 3.6s~6.75s on other players has been changed to 10s on monsters and 5s on other players.


Fear Shriek, Nightmare Curse

The duration of 11s~18s on monsters and 4.95s~8.1s on other players has been changed to 13s~14s on monsters and 6.5s~7s on other players.


Nightmare Scream

The duration of 12s~19s on monsters and 5.4s~8.6s on other players has been changed to 13s~14s on monsters and 6.5s~7s on other players.


Curse: Water Spirit, Curse: Fire Spirit

The duration of 6s~8s on monsters and 3.6s~4.8s on other players has been changed to 8s on monsters and 4s on other players.


Nightmare Sorrow

The duration of 11s~18s on monsters and 3.85s~6.3s on other players has been changed to 9s~10s on monsters and 4.5s~5s on other players.


Magic Implosion

Skill damage has been increased by 20%, the skill will now remove 1 buff instead of 2.


Magic Explosion

Cooldown has been reduced from 24s to 10s. The skill damage has been increased, and the buff-removing effect has been removed.


Infernal Pain

The skill damage has been increased by 20%, the skill can no longer be dispelled.


Cyclone of Wrath, Sandblaster, Chain of Earth

The skill damage has been increased by 20%.

Bard


Symphony of Wrath

The skill will now require DP to be used.


Symphony of Destruction

The skill has been changed to a general skill that no longer requires DP to be used.


Melody of Joy

The skill will no longer restore HP.


Soft Echo, Mild Echo

The healing effect has been increased by 20%.


Healing Variation

The skill has been changed to a normal Stigma Skill.


Rejuvenation Melody

The skill has been changed to a greater Stigma skill and the HP recovery effect has been increased by 20%. Also, 8s HP recovery has been increased by 500%.


Cheery Melody

PVE Additional Damage increase has been changed from 520 to 1000.


Ironclad Tank Harmony

Cooldown has been reduced from 30s to 14s.


Illusion Tone

Physical Attack increased from 170 to 600, Magic Attack reduced from 1200 to 600.


Serenade of Purification

The effect will now apply immediately.


Illusion Symphony

The skill damage has been increased by 20%, the cooldown has been changed from 60s to 40s.


Healing Mode

Healing Boost has been changed from 300 to 500, the cooldown has been changed from 12s to 10s. Also, increase HP by 2000, Magic Attack by 500. Magical Acc increasing effect has been removed.


Magic Boost Mode

Magic Attack changed from 500 to 800, Magical Acc changed from 1500 to 2000, cooldown has been reduced from 12s to 10s. Also, healing boost reduction of 800 has been added.

Chanter


Divine Protection

Physical Attack increased from 1800 to 2000, Healing Boost effect has been removed.


Word of Wind

The skill will no longer require DP to be used.


Safer Ward

The skill will now require DP to be used. Also, the duration has been increased from 10s to 20s. The Stumble resistance has been removed.


Protection Zone

The skill will now require DP to be used. Also, the duration has been increased from 10s to 20s. Increases Healing Boost by 500. Stumble resistance has been removed.


Stamina Restoration

The cooldown has been increased from 30s to 40s. Increases Healing Boost by 300 for 10s.


Blast Spell

Reduces Crit Strike and Crit Spell by 100, Physical Defence and Magic Defence by 500.


Magic of Incitement

Physical Attack has been changed from 360 to 400, Accuracy from 450 to 500. Also, increases Crit Strike by 500. Magic Attack increase has been removed.


Healing Conduit

HP regeneration has been changed from 81 to 500.


Word of Inspiration

The skill has been changed to a toggle skill. Also, Physical Attack changed from 250 to 500, Accuracy from 400 to 500. Increases Crit Strike by 500, Healing Boost by 500.


Seismic Blast

Cooldown has been reduced from 24s to 16s.


Seismic Termination

Cooldown has been reduced from 48s to 24s.


Divine Curtain

The shield has been changed from 20,000 to 30,000. The cooldown has been reduced from 2min to 1min 30s. Stumble and Silence Resistance effects have been removed. Will now restore 4000 HP.


Elemental Screen

Cooldown has been reduced from 3min to 2min.


Numbing Blow

The skill damage has been increased by 100%.


Roaring Wind Bludgeon

Cooldown has been reduced from 2min to 30s.

Cleric


Splendour of Recovery

Healing effect reduced by 10%, the periodic healing effect has been removed.


Ripple of Purification

HP recovery has been reduced by 20%, periodic recovery of 1378 has been added.


Healing Splendour, Healing Wave

HP recovery effect increased by 10%.


Light of Recovery, Flash of Recovery, Ray of Restoration, Restoration Strike, Healing Light, Radiant Cure, Sympathetic Heal

HP recovery effect increased by 20%.


Miracle Healing

HP recovery effect increased by 20%, the motion will now be a bit faster.


Hand of Healing

HP recovery effect increased by 20%, cooldown has been reduced from 3s to 2s. The skill can now be used on all allies instead of party members.


Life-Saving Splendour

When a part member’s HP drops below 50%, restores 10,000 HP instead of 5031.


Enfeebling Burst

The skill has been changed from a Greater to Normal Stigma skill, the Physical Attack reduction effect has been changed to reduce Physical Attack and Magic Attack. Also, the skill will no longer deal periodic damage.


Sacrificial Power

The skill has been changed from Normal to Greater Stigma skill, Magic Attack has been changed from 500 to 1000, Crit Spell from 300 to 1000, Healing Boost reduction from 200 to 1000.


Benevolence

The cooldown has been increased from 1s to 10s. Increases Magic Attack by 300. Also, 10% MP consumption increase has been removed.


Salvation

The skill will now require DP to be used.


Word of Destruction

The skill will no longer require DP to be used. The damage has been reduced by 30%. Also, the cooldown has been reduced from 5min to 2min. The duration has been reduced from 60s to 30s.


Festering Wound

The skill will no longer deal damage and the Magic Resist effect has been removed.


Chain of Suffering

Magic Resist effect has been removed.


Seal of Judgment

Magic Resist reduction has been increased from 1500 to 3000, Magic Defence from 800 to 1000.


Immortal Shroud, Indestructible Shield Wall, Indestructible Protective Shield

Stumble and Silence resistance has been removed.


Prayer of Focus

The cooldown has been reduced from 1min to 30s. Magic Defence effect has been removed.


Prayer of Resistance

Silence Resistance has been increased from 500 to 1000, the cooldown has been reduced from 1min to 30s. Magic Defence increase effect removed.


Chain Lightning

The skill motion will now be a bit faster.


Saving Grace

The skill will now increase Magic Defence, Physical Defence by 500. Also, will no longer heal for 5031 when the HP drops below 50%.


Power Smash Strike

The Skill damage has been increased by 50%.


Amplification, Blessed Shield

Both skills will no share the cooldown.

Related


7.0 Update
Class Painter

All Painter Skills

Translated Painter Skills

Skill Changes

30.01 Skill Changes

17.04 Skill Changes

Regions Dumaha Nochsana Training Camp

Stella Research Laboratory

Gold Arena (3vs3)

Kamar's Battlefield

General Items Paint Rings Stellium
New items PVP:

Ancient Resilient Fighter's Set
Legendary Silent Black Feather Set
Ultimate Silent Black Feather Set

Raid (Extendable):
Legendary Dumaha Set
Ultimate Dumaha Set

Stella Research Laboratory:
Ancient Merciless Intruder's Set
Legendary Merciless Intruder's Set
Ultimate Merciless Intruder's Set (Easy)
Ultimate Raging Intruder's Set (Normal)

Prometun's Workshop (Difficult)
Light Fragment Set
Ultimate Blinding Starlight Set


Dragon King:
Wise Dragon Set
Wise Dragon King Set
Mysterious Wise Dragon King Set

PVE Craft:

Ancient Splen's Set
    Ancient Noble Splen's Set
Legendary Splen's Set
    Legendary Noble Splen's Set
Ultimate Splen's Set
    Ultimate Noble Splen's Set

PVP Craft:
Ancient Pros' Set
    Ancient Noble Pros' Set
Legendary Pros' Set
    Legendary Noble Pros' Set
Ultimate Pros' Set
    Ultimate Noble Pros' Set

System Dumaha Altar Siege

Lakrum Fortress

Lugbug Missions
Additional Updates KR - Update November 29th 2018

KR - Update November 30th 2018

KR - Update December 5th 2018

KR - Update December 12th 2018

KR - Update December 13th 2018

KR - Update December 19th 2018

KR - Update December 26th 2018

KR - Update January 9th 2019

KR - Update January 16th 2019

KR - Update January 30th 2019

KR - Update February 13th 2019

KR - Update February 20th 2019

KR - Update February 27th 2019

KR - Update March 6th 2019

KR - Update March 20th 2019

KR - Update April 3rd 2019

KR - Update April 17th 2019

KR - Update May 2nd 2019