Difference between revisions of "PVE Damage"
From Aion PowerBook
m |
m |
||
Line 16: | Line 16: | ||
− | <p ><img src="https://aionpowerbook.com/stats/ | + | <p ><img src="https://aionpowerbook.com/stats/pvedmg1.jpg" width="910px"></p> |
− | <p ><img src="https://aionpowerbook.com/stats/ | + | <p ><img src="https://aionpowerbook.com/stats/pvedmg2.jpg" width="910px"></p> |
(Open in a new window for a bigger picture) | (Open in a new window for a bigger picture) |
Revision as of 00:44, 7 July 2018
PVE Damage is an offensive attribute and affects a character’s ability to inflict damage with physical and magical attacks in PVE.
It works exactly as Physical Damage and Magical Damage.
Every 100 PVE Damage increases the damage by 10% of the skill's base value.
Ex. 1) The base damage of Call Lightning is 5,960 . 100 PVE Damage will increase it by 596 to a total of 6,556.
Ex. 2) If you have 500 Magical/Physical Damage and 300 PVE Damage, the result in damage will be the same as if you had 800 Magical/Physical Damage and 0 PVE Damage, or 0 Magical/Physical Damage and 800 PVE Damage.
For Call Lightning, the final damage will be 10,728.
(Open in a new window for a bigger picture)