Activated when Block and Resist Magic are performed successfully.
For 10s, you absorb 501 (+1) HP each time you are hit.
Increases Physical Defence and Magic Defence by 700.
Increases healing by 10%.
Test
Activated when Block and Resist Magic are performed successfully.
For [%e1.StatUp.RemainTime], you absorb [%e2.Provoker.OtherSkill.e1.ProcHeal_Instant.Heal] HP each time you are hit.
Increases [%e1.StatUp.StatName] and [%e1.StatUp.StatName2] by [%e1.StatUp.Value].
Increases healing by 10%%.