Parry is a defensive attribute, and affects a character’s ability to mitigate physical damage from incoming attacks using a weapon. Parry is similar to Block, however, even characters that do not use Shields can benefit from Parry. When a character parries an attack, the damage will be reduced based on that character’s Parry attribute. Characters with more Parry will receive less damage when they parry a physical attack.
Templars and Gladiators tend to have the most Parry, as they rely on it to mitigate damage from incoming attacks while playing the role of tank or protector.
A high Parry attribute is important for classes that need to mitigate incoming physical damage, though all classes can benefit from Parry when struck with physical attacks.