Class
|
Skill
|
Changes
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Gladiator
|
Explosion of Rage, Wrathful Wave, Crushing Blow, Wild Leap, Seismic Billow, Ferocious Strike, Robust Blow, Body Smash, Repeated Body Smash, Body Blow, Explosion of Wrath, Wrathful Strike, Weakening Blow, Pressure Wave, Sharp Strike, Fury Absorption, Draining Sword, Blade Allround Strike, Severe Precision Cut, Lockdown, Crippling Cut, Earthquake Wave, Draining Blow, Exhausting Wave, Tendon Slice, Sure Strike, Revival Wave, Springing Slice, Final Strike
|
Skill Damage Increased
|
Summon Battlefield Flag
|
200 PC Damage Reduction -> 500
Cooldown 3min -> 2min
|
Howl
|
Cooldown 5min -> 2min
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Shadow Rage, Daevic Fury, Vow of the Charge, Attack Position, Combat Preparation
|
% increase in physical attack changed to numberical value
|
Templar
|
Sword Wind, Shield Bash, Shield Counter, Bloodthirster Strike, Judgment Blow, Dazing Severe Blow, Divine Blow, Judgment, Elimination Strike, Break Power, Bloodsucking Punishment, Shield Blast, Inquisitor's Blow, Punishment
|
Skill Damage Increased
|
Shield of Faith, Aether Armour
|
Duration 30s -> 20s
Cooldown 3min -> 2min
|
Nezekan's Shield
|
Duration 30s -> 20s
|
Empyrean Fury, Divine Fury, Comrade's Aegis
|
% increase in physical attack changed to numberical value
|
Prayer of Resilience, Punishing Wave
|
Cooldown 3min -> 2min
|
Prayer of Victory
|
Duration 3min -> 2min
Cooldown 5min -> 3min
|
Ranger
|
Aether Arrow, Stunning Shot, Rupture Arrow, Griffonix Arrow, Spiral Arrow, Arrow Strike, Entangling Shot, Swift Shot, Deadshot, Silencing Shot, Ascended Soul Arrow, Arrow of Annihilation, Final Storm Attack, Spear of Penetration, Lightning Arrow, Agonising Arrow, Seal Arrow, Arrow Deluge, Lethal Arrow, Raging Wind Arrow, Explosive Arrow
|
Skill Damage Increased
|
Bow of Blessing
|
% increase in physical attack changed to numberical value
Duration 60s -> 40s
Cooldown 2min 30s -> 2min
|
Strengthening Eye, Sharpen Arrows, Devotion, Transformation: Mau, Mau Blessing, Blessing of Wind
|
% increase in physical attack changed to numberical value
|
Collision Trap
|
Cooldown 3min -> 2min
|
Shadowbound
|
Cooldown 5min -> 3min
|
Assassin
|
Spiral Slash, Fang Strike, Beast Kick, Beast Swipe, Rune Carve, Rune Slash, Cross Slash, Beast Fang, Swift Edge, Assassination, Killing Spree, Soul Splitter, Bloodthirster Surprise Attack, Quickening Doom, Ambush Raid, Venomous Strike, Dash and Slash, Massacre, Dash Attack, Lightning Ambush, Shadowfall, Lightning Slash, Sigil Strike, Lightning Slash
|
Skill Damage Increased
|
Devotion, Deadly Abandon, Deadly Focus
|
% increase in physical attack changed to numberical value
|
Sensory Boost, Blinding Attack
|
Cooldown 3min -> 2min
|
Aethertech
|
Idium Explosion, Storm Strike, Idium Ray, Idium Bombardment, Sprint Strike, Bludgeon, Light Attack, Strong Attack, Two-Handed Strike, Cooling Wave, Wave of Destruction, Leap of Destruction, Collapsing Smash, Flame of Demolition
|
Skill Damage Increased
|
Call Mech
|
Cooldown 10s -> 8s
|
Magic Veil, Idium Explosion
|
Cooldown 3min -> 2min
|
Gunner
|
Enhance Magic Projectile
|
Crit Spell effect excluded
|
Concentrated Bombardment
|
Front Area -> Target Area
Cooldown 7s -> 30s
|
Magical Cannon Shot
|
Cooldown 1min 30s -> 10min
|
Sorcerer
|
Winter Armour
|
Skill Damage Increased
|
Prayer of Iron-Clad
|
Duration, Shield Value, Shock resistance increased
|
Swift Spear
|
Movement Speed Reduction -> Magic Defence Reduction
|
Refuge Barrier
|
Cooldown 5min -> 3min
|
Curse of Weakness
|
Duration 60s -> 30s
Cooldown 5min -> 3min
|
Arcane Thunderbolt
|
Cooldown 1min 45s -> 1min 30s
|
Spiritmaster
|
Cyclone of Wrath, Infernal Pain
|
Skill Damage Increased
|
Order: Spirit Barrier
|
Shield value increased
|
Command: Faithful Substitution
|
Duration 2min -> 1min
Cooldown 5min -> 3min
|
Root of Enervation
|
Duration 25s -> 12s
Attack Speed Reduction increased
|
Shackle of Vulnerability
|
Attack Speed Reduction increased
Casting Speed reduction increased
Duration 30s -> 16s
|
Withering Gloom
|
60s -> 30s
Reduced Health recovery effect added
|
Strengthening Spirit: Spirit Armour
|
% increase in physical attack changed to numberical value
|
Large-Scale Absorption
|
Skill Damage Increased
Cooldown 3min -> 2min
|
Command: Elemental Wave
|
Cooldown 3min -> 1min 30s
|
Bard
|
Fantastic Variation, Sea Variation
|
Skill Damage Increased
|
Soul Harmony, Harmony of Death, Harmony of Destruction, Sea Variation
|
MP reduction effect chnaged to % value
|
Illusion Variation, Illusion Ensemble, Illusion Symphony
|
Cooldown 2min -> 1min
|
Purifying Snowflower Melody, Protective Snowflower Melody
|
Cooldown 3min -> 2min
|
Chanter
|
Roaring Wind Bludgeon
|
Skill Damage Increased
|
Word of Inspiration, Magic of Incitement, Divine Protection, Divine Protection, Blessing of Wind
|
% increase in physical attack changed to numberical value
|
Cleric
|
Seal of Judgment
|
Magic Defence Reduction effect increased
|
Chain of Suffering
|
Casting Time 3s -> 2s
|
Blessed Shield
|
100% Healing effect increase -> 500 Healing Boost Increase
|
Reverse Condition
|
Cooldown 10min -> 3min
|
Summon Taunting Energy
|
Cooldown 5min -> 2min
|