KR - Update May 9th 2018
Contents
Skill
1. Some skill effects have been changed.
Class | Skill | Changed Skill Effect |
Gladiator | Resolute Charge | Attack power increased 30% -> 50%
Duration 30s -> 10s Cooldown 2min -> 1min 100% critical damage for 5s |
Surefooted Charge | Attack power increased 20% -> 25%
Duration 30s -> 1min Increased Movement Speed 30% -> 10% Increases Accuracy by 1000, Crit Strike by 1000 Physical, Magic Defence increasing effect removed | |
Crushing Onslaught | Stumble skills cooldown reduction 30% -> 50% | |
Templar | Heroic Bodyguard | Attack, Healing, Speed increase will now apply to you as well |
Shield Sweep | Swinging Shield Counter Cooldown reduction upon critical strike 50% -> 70%
After a critical strike, reduces the cooldown of Shieldburst, Avenging Shield Blow, Shield Counter by 70% | |
Shield Crush | After a critical strike, reduces the cooldown of Break Power, Judgment Blow by 5s -> Cooldown reduced by 70% | |
Taunting Iron Skin | Aggro rage 15m -> 7m
Aggro intervals 4s -> 3s | |
Assassin | Dizzying Ambush | Damage Reduced
3 critical strikes with 100% probability effect removed 100% chance to deal critical damage for 3s effect added |
Fast Assault | Damage Increased
Resets Flash of Speed cooldown after use | |
Scoundrel's Bond | Damage Reduced
HP recovery effect removed | |
Apply Lethal Venom | Damage Reduced | |
Ranger | Rupture Arrow Burst | After use, reduction of Stunning Shot’s cooldown 50% -> 100% |
Focused Retreating Slash | Distance 6m -> 10m
Travel Distance 25m -> 15m | |
Fierce Retreating Slash | Unable to move when using -> movement speed reduced | |
Agonizing Arrow | Duration on other PCs will now last 50% | |
Nature's Resolve | Stigma enchanting will now reduce the cooldown | |
Sharpen Arrows | 10% Attack increase effect removed
2% Physical Damage increase added Evasion increase 50 -> 300 | |
Gunner | Suppressing Fire | Damage Reduced |
Sorcerer | Flame Ray | Damage Reduced |
Spiritmaster | Nightmarish Shriek | Cooldown 45s -> 60s |
Nightmarish Lament | Cooldown 45s -> 60s
Duration on other PCs reduced | |
Inescapable Choke | Cooldown 1s -> 4s
Can now be casted while moving | |
Choking Winds | Effect rage 5m -> 7m | |
Infernal Blight | Stigma enchanting will now reduce the cooldown | |
Soul Torrent | Damage Reduced | |
Soul Surge | Damage Reduced | |
Spirit's Empowerment | Cooldown 1min -> 3min
Duration 2min -> 3min | |
Stone Scour | Damage Increased | |
Cleric | Breath of Recovery | Reduces Splendor of Purification’s cooldown by 10s after use |
Chain of Suffering | Cooldown 3min -> 2min
Duration 2min -> 1min Intervals 12s -> 4s | |
Chanter | Overwhelming Judgment | Damage Reduced
Stun effect 4s -> 2s |
Dizzying Smash | Damage Reduced | |
Cleansing Recovery Spell | Duration 10s -> 7s
Not affected by Healing Boost | |
Rejuvenating Spell | Cooldown 10s -> 12s
Not affected by Healing Boost |
2. Gladiator’s vision stigma Unraveling Assault will no longer have an attack rage greater than 7m.
3. The Aether's Hold effect of Spiritmaster’s Command: Elemental Wave will now apply properly.
4. The evasion effect of Spiritmaster’s Command: Elemental Rupture will now apply properly.
Fortress
1. Some attributes of Kaisinel/Marchutan Siege buffs have been changed.
2. An issue with artefact monsters in the Abyss Core not appearing has been fixed.
3. The issue with the client shutting down when playing around fortresses has been fixed.
4. An issue with siege rewards not always being delivered has been fixed.
UI
1. The splash image when launching the game has been changed.
2. A screenshot added to the Favourite tab would not be saved. This issue has been fixed.
3. Normal screenshots would appear in the ‘Apperance Info’ tab. This issue has been fixed.
4. The confirmation and tooltip details when soul-binding an item have been changed.
Item
1. Re-identification of Ultimate Burning Flame Belts will now give Parry instead of Block.
2. When trying to put a sealed item on the broker that could not actually be registered, the pricing window would pop up anyway. This issue has been fixed.
Instanced Dungeon
1. Treasure Island of Courage has been added.
- Inside, 3 Asmodians will compete with 3 Elyos.
- You can apply by clicking on the Entry Button on your screen at any time during the event period.
- After entering, you can only use special skills and items.
- If you log out, you will be disqualified and you won’t be able to enter again.
- The team that reaches the finish line first will win, and because you cannot kill the opponents, you must advance as fast as possible by defending and interfering with the acquired skills.
Players | Level | Entries | Entry Time Reset |
3v3 | 76+ | 1 time a day | Daily, 9:00 |
Character
1. The characters in the Hall of Fame have been changed to the winners of the ‘I’m the king’ event.
Minion
1. The maximum Minion Skill Points has been changed from 50,000 to 5,000.
Quest
1. The issue with not being able to claim completion rewards from pre-Daeva missions after moving to a different region or logging out has been fixed.
Environment
1. The issue with character movements displaying awkwardly after using a widstream near Edorim Temple in Lakrum has been fixed.
Related
6.2 Update | ||
Quests | ||
Dungeons | Kubrinerk's Monster Cube Laboratory | |
General Items | Shard | Cubic |
New items | ||
System | Ancient Daevanion Skills | |
Additional Updates | KR - Update March 21st 2018
KR - Update May 9th 2018
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