KR - Update January 30th 2019 - Skill Changes

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Revision as of 23:40, 29 January 2019 by Kelekelio (talk | contribs) (Created page with " __toc__ <bR><br> ==Gladiator== <br> {{#skill:619}} → Cooldown reduced from 10s to 7s, Physical Attack reduced from 500 to 400, PVP Attack reduced from 500 to 400. {{#sk...")
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Contents



Gladiator


Defence Preparation

→ Cooldown reduced from 10s to 7s, Physical Attack reduced from 500 to 400, PVP Attack reduced from 500 to 400.


Combat Preparation

→ Cooldown reduced from 10s to 7s, Physical/Magic Defence reduced from 500 to 400, PVP Defence reduced from 500 to 400.


Blade Allround Strike

→ Cooldown reduced from 60s to 40s, skill damage increased by 30%. Also, resets the cooldown of Springing Slice on sucesful attack.


Draining Sword, Crippling Cut, Draining Blow, Lockdown, Siegebreaker, Spite Strike, Sharp Strike, Sure Strike, Severe Precision Cut

→ Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.


Ankle Snare, Howl, Earthquake Wave, Tendon Slice

→ Cooldown reduced from 2min to 1min 30s.


Dauntless Spirit

→ The shield has been increased by 100%.