Difference between revisions of "KR - Update January 30th 2019 - Skill Changes"
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→ Stigma Enchanting effect has been changed to increase the damage by 1%. | → Stigma Enchanting effect has been changed to increase the damage by 1%. | ||
+ | |||
+ | ==Spiritmaster== | ||
+ | <br> | ||
+ | {{#item:3851}} | ||
+ | |||
+ | → Damage increased by 50%. | ||
+ | |||
+ | |||
+ | {{#skill:3581}} | ||
+ | |||
+ | → The effect of this skill can not be removed. | ||
+ | |||
+ | {{#skill:3739}} | ||
+ | |||
+ | → Restores 8,000 HP of a selected target. You can select yourself, friendly Pcs and NPCs. Cooldown has been changed from 30s to 1min. Also, the skill can be used regardless if a spirit was summoned or not. Removes the spirit if it was summoned after use. | ||
+ | |||
+ | |||
+ | {{#skill:3836}} | ||
+ | |||
+ | → Damage increased by 30%. | ||
+ | |||
+ | |||
+ | {{#skill:3548}}, {{#skill:3808}} | ||
+ | |||
+ | → Damage increased by 30%. Aslo, Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown. | ||
+ | |||
+ | |||
+ | {{#skill:3847}}, {{#Skill:3772}}, {{#skill:3574}}, {{#skill:3555}}, {{#skill:3561}} | ||
+ | |||
+ | → Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown. | ||
+ | |||
+ | |||
+ | {{#skill:3590}} | ||
+ | |||
+ | → Cooldown has been reduced from 1min 30s to 1min. |
Revision as of 00:31, 30 January 2019
Gladiator
{{#skill:619}}
→ Cooldown reduced from 10s to 7s, Physical Attack reduced from 500 to 400, PVP Attack reduced from 500 to 400.
{{#skill:697}}
→ Cooldown reduced from 10s to 7s, Physical/Magic Defence reduced from 500 to 400, PVP Defence reduced from 500 to 400.
{{#skill:731}}
→ Cooldown reduced from 60s to 40s, skill damage increased by 30%. Also, resets the cooldown of {{#skill:597}} on sucesful attack.
{{#skill:783}}, {{#skill:582}}, {{#skill:768}}, {{#skill:507}}, {{#skill:656}}, {{#skill:589}}, {{#skill:681}}, {{#skill:696}}, {{#skill:738}}
→ Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
{{#skill:618}}, {{#skill:690}}, {{#skill:705}}, {{#skill:617}}
→ Cooldown reduced from 2min to 1min 30s.
{{#skill:571}}
→ The shield has been increased by 100%.
Templar
{{#skill:2918}}
→ Cooldown reduced from 3min to 2min, duration reduced from 10s to 3s and the number of reflections has been changed from 1 to unlimited. Also, Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
{{#skill:3054}}
→ Damage to PCs equals 600%, damage to monsters increased by 300%. Also, Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
{{#skill:2944}}
→ Damage to PCs equals 800%, damage to monsters increased by 400%.
{{#Skill:2925}}, {{#skill:2960}}, {{#skill:3181}}, {{#skill:656}}
→ Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
{{#skill:2973}}
→ Cooldown reduced from 2min to 1min 30s.
Assassin
{{#skill:3384}}, {{#skill:3244}}, {{#skill:5094}}
→ Damage increased by 300%.
{{#skill:5093}}
→ Damage increased by 200%.
{{#skill:3269}}
→ Stigma Enchanting effect has been changed to increase the damage by 1%.
{{#skill:4614}}
→ Will now also increase Stumble Resist by 500.
{{#skill:3254}}
→ Damaged increased by 600%. Also, Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
{{#skill:3454}}, {{#skill:3318}}
→ Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
Ranger
{{#skill:1008}}
→ Cooldown reduced from 2min to 1min 30s, the cast time has been changed from 0.8s to 0.5s.
{{#skill:871}}
The distance has been changed to 15m. Also, Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
{{#skill:993}}
→ Damage increased by 1000%. Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
{{#skill:1100}}
→ Cooldown reduced from 1min to 40s.
{{#skill:938}}
→ Cooldown reduced from 3min to 1min 30s.
{{#skill:813}}
→ Stigma Enchanting effect has been changed to increase the Accuracy, Magical Accuracy by 1%.
{{#skill:1052}}
→ Stigma Enchanting effect has been changed to increase the damage by 1%.
{{#skill:1117}}
→ Damage increased by 20%. Also, Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
{{#Skill:812}}, {{#skill:880}}, {{#skill:1134}}, {{#skill:819}}, {{#skill:825}}
→ Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
Aethertech
{{#skill:2863}}
→ Cooldown reduced from 3min to 1min 30s.
{{#skill:2858}}
→ Cooldown reduced from 2min to 1min.
{{#skill:2439}}, {{#skill:2663}}, {{#skill:2687}}, {{#skill:2603}}
→ Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
{{#skill:2519}}, {{#skill:2793}}
→ Stigma Enchanting effect has been changed to increase the damage by 1%.
Gunner
{{#skill:2370}}
→ Cooldown reduced from 3min to 2min, Reduce Speed Resist increased from 300 to 500.
{{#skill:2040}}
→ Changed to instant cast.
{{#skill:2068}}, {{#skill:2201}}, {{#skill:2253}}, {{#skill:2090}}, {{#skill:2105}}, {{#skill:2123}}, {{#skill:2319}}, {{#skill:2367}}, {{#skill:1975}}, {{#skill:1981}}, {{#skill:2052}}
→ Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
Sorcerer
{{#skill:1420}}
→ Cooldown reduced from 3min to 2min.
{{#skill:1542}}
→ Duration increased from 15s to 20s, reduces MP consumption by 50% instead of 20%.
{{#skill:1350}}, {{#skill:4602}}, {{#skill:1525}}
→ Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
{{#skill:1323}}, {{#skill:1473}}
→ Damage increased by 400%.
{{#skill:1383}}
→ Stigma Enchanting effect has been changed to increase the damage by 1%.
Spiritmaster
{{#item:3851}}
→ Damage increased by 50%.
{{#skill:3581}}
→ The effect of this skill can not be removed.
{{#skill:3739}}
→ Restores 8,000 HP of a selected target. You can select yourself, friendly Pcs and NPCs. Cooldown has been changed from 30s to 1min. Also, the skill can be used regardless if a spirit was summoned or not. Removes the spirit if it was summoned after use.
{{#skill:3836}}
→ Damage increased by 30%.
{{#skill:3548}}, {{#skill:3808}}
→ Damage increased by 30%. Aslo, Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
{{#skill:3847}}, {{#Skill:3772}}, {{#skill:3574}}, {{#skill:3555}}, {{#skill:3561}}
→ Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
{{#skill:3590}}
→ Cooldown has been reduced from 1min 30s to 1min.