Difference between revisions of "KR - Update January 30th 2019 - Skill Changes"

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(Gunner)
(Sorcerer)
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→ Stigma Enchanting effect has been changed to increase the damage by 1%.
 
→ Stigma Enchanting effect has been changed to increase the damage by 1%.
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==Spiritmaster==
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<br>
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{{#item:3851}}
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→ Damage increased by 50%.
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 +
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{{#skill:3581}}
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→ The effect of this skill can not be removed.
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{{#skill:3739}}
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→ Restores 8,000 HP of a selected target. You can select yourself, friendly Pcs and NPCs.  Cooldown has been changed from 30s to 1min. Also, the skill can be used regardless if a spirit was summoned or not. Removes the spirit if it was summoned after use.
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{{#skill:3836}}
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→ Damage increased by 30%.
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 +
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{{#skill:3548}}, {{#skill:3808}}
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→ Damage increased by 30%. Aslo, Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
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{{#skill:3847}}, {{#Skill:3772}}, {{#skill:3574}}, {{#skill:3555}}, {{#skill:3561}}
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→ Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.
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{{#skill:3590}}
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→ Cooldown has been reduced from 1min 30s to 1min.

Revision as of 00:31, 30 January 2019




Gladiator


{{#skill:619}}

→ Cooldown reduced from 10s to 7s, Physical Attack reduced from 500 to 400, PVP Attack reduced from 500 to 400.


{{#skill:697}}

→ Cooldown reduced from 10s to 7s, Physical/Magic Defence reduced from 500 to 400, PVP Defence reduced from 500 to 400.


{{#skill:731}}

→ Cooldown reduced from 60s to 40s, skill damage increased by 30%. Also, resets the cooldown of {{#skill:597}} on sucesful attack.


{{#skill:783}}, {{#skill:582}}, {{#skill:768}}, {{#skill:507}}, {{#skill:656}}, {{#skill:589}}, {{#skill:681}}, {{#skill:696}}, {{#skill:738}}

→ Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.


{{#skill:618}}, {{#skill:690}}, {{#skill:705}}, {{#skill:617}}

→ Cooldown reduced from 2min to 1min 30s.


{{#skill:571}}

→ The shield has been increased by 100%.

Templar


{{#skill:2918}}

→ Cooldown reduced from 3min to 2min, duration reduced from 10s to 3s and the number of reflections has been changed from 1 to unlimited. Also, Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.


{{#skill:3054}}

→ Damage to PCs equals 600%, damage to monsters increased by 300%. Also, Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.


{{#skill:2944}}

→ Damage to PCs equals 800%, damage to monsters increased by 400%.


{{#Skill:2925}}, {{#skill:2960}}, {{#skill:3181}}, {{#skill:656}}

→ Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.


{{#skill:2973}}

→ Cooldown reduced from 2min to 1min 30s.

Assassin


{{#skill:3384}}, {{#skill:3244}}, {{#skill:5094}}

→ Damage increased by 300%.


{{#skill:5093}}

→ Damage increased by 200%.


{{#skill:3269}}

→ Stigma Enchanting effect has been changed to increase the damage by 1%.


{{#skill:4614}}

→ Will now also increase Stumble Resist by 500.


{{#skill:3254}}

→ Damaged increased by 600%. Also, Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.


{{#skill:3454}}, {{#skill:3318}}

→ Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.

Ranger


{{#skill:1008}}

→ Cooldown reduced from 2min to 1min 30s, the cast time has been changed from 0.8s to 0.5s.


{{#skill:871}}

The distance has been changed to 15m. Also, Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.


{{#skill:993}}

→ Damage increased by 1000%. Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.


{{#skill:1100}}

→ Cooldown reduced from 1min to 40s.


{{#skill:938}}

→ Cooldown reduced from 3min to 1min 30s.


{{#skill:813}}

→ Stigma Enchanting effect has been changed to increase the Accuracy, Magical Accuracy by 1%.


{{#skill:1052}}

→ Stigma Enchanting effect has been changed to increase the damage by 1%.


{{#skill:1117}}

→ Damage increased by 20%. Also, Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.


{{#Skill:812}}, {{#skill:880}}, {{#skill:1134}}, {{#skill:819}}, {{#skill:825}}

→ Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.

Aethertech


{{#skill:2863}}

→ Cooldown reduced from 3min to 1min 30s.


{{#skill:2858}}

→ Cooldown reduced from 2min to 1min.


{{#skill:2439}}, {{#skill:2663}}, {{#skill:2687}}, {{#skill:2603}}

→ Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.


{{#skill:2519}}, {{#skill:2793}}

→ Stigma Enchanting effect has been changed to increase the damage by 1%.

Gunner


{{#skill:2370}}

→ Cooldown reduced from 3min to 2min, Reduce Speed Resist increased from 300 to 500.


{{#skill:2040}}

→ Changed to instant cast.


{{#skill:2068}}, {{#skill:2201}}, {{#skill:2253}}, {{#skill:2090}}, {{#skill:2105}}, {{#skill:2123}}, {{#skill:2319}}, {{#skill:2367}}, {{#skill:1975}}, {{#skill:1981}}, {{#skill:2052}}

→ Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.

Sorcerer


{{#skill:1420}}

→ Cooldown reduced from 3min to 2min.


{{#skill:1542}}

→ Duration increased from 15s to 20s, reduces MP consumption by 50% instead of 20%.


{{#skill:1350}}, {{#skill:4602}}, {{#skill:1525}}

→ Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.


{{#skill:1323}}, {{#skill:1473}}

→ Damage increased by 400%.


{{#skill:1383}}

→ Stigma Enchanting effect has been changed to increase the damage by 1%.

Spiritmaster


{{#item:3851}}

→ Damage increased by 50%.


{{#skill:3581}}

→ The effect of this skill can not be removed.

{{#skill:3739}}

→ Restores 8,000 HP of a selected target. You can select yourself, friendly Pcs and NPCs. Cooldown has been changed from 30s to 1min. Also, the skill can be used regardless if a spirit was summoned or not. Removes the spirit if it was summoned after use.


{{#skill:3836}}

→ Damage increased by 30%.


{{#skill:3548}}, {{#skill:3808}}

→ Damage increased by 30%. Aslo, Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.


{{#skill:3847}}, {{#Skill:3772}}, {{#skill:3574}}, {{#skill:3555}}, {{#skill:3561}}

→ Stigma Enchanting effect has been changed from reduced MP consumption to reduced cooldown.


{{#skill:3590}}

→ Cooldown has been reduced from 1min 30s to 1min.